Thrillville: Off the Rails

Parental guidance is recommended for younger viewers.

Nintendo Wii

(avg. of 6 ratings)
 
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Thrillville: Off the Rails for Nintendo Wii + Little King's Story for Nintendo Wii
List price: $179.98
Buy together: $152.18 (save 15%)

7.14% of people buy Thrillville: Off the Rails and Little King's Story ~ Nintendo Wii.

Details

Release date Australia
October 24th, 2007
Publisher
Brand
Product ID
1547166

Description

Thrillville: Off the Rails amps up the family-friendly mix of gameplay that made Thrillville the best-selling original children’s intellectual property of 2006 with some of the most outlandish roller-coaster concepts ever imagined, as well as new ways to talk to park guests and a new array of carnival games.

Off the Rails lives up to its name with 20 death-defying rides so outrageous, they inspire the same word from every park visitor who sees them: “WHOA!” Players build these incredible “WHOA Coasters” to leap from one track to another, launch through the air like cannonballs, blast through a burning rings of fire and more.

A new lighthearted story ties together more than 100 missions, complete with 34 playable multiplayer theme-park games and social interaction with park guests that’s better than ever. The in-depth conversations both advance the plot and suggest better ways to manage the park. But is every guest to be trusted?...

Features:
  • Experience the visceral fun of interacting with a theme park you create.
  • Build and ride your own creations, talk and joke with all your guests, and play dozens of minigames.
  • Use the Wii Remote and Nintendo DS stylus in innovative ways to develop roller coasters and play minigames with the flick of your wrist.
  • Create 20 death-defying WHOA Coasters such as these:
    • Hotrod Stunt: A nitro boost propels a car across a broken track.
    • Pendulizer: A giant arm grabs the car just before a gap in the track, whips it around in a full circle, then sets it down on the other side.
    • Escape Drop: The track holds the car stationary as it lifts itself from level ground to a full 90-degree drop. Then it lets go.
  • Visit 15 themed areas, like Battleville, Winterville, Spaceville and Aeroville, all spread throughout five new parks.
  • Distinguish your rides even more with enhanced customization options. Attach animatronics, flowers and flaming hoops to all of your coasters and rides.
  • Smarter guests, better dialogue, and more focused two-way conversation make Thrillville’s socialization aspects even more amusing than before.
  • Conversation more directly impacts the story than in the original Thrillville.
  • Play 34 minigames – 14 new, 20 returning from the original Thrillville but with new levels. Examples of new minigames include the following:
    • Robo K.O.: Hit, bop and block with these boxing robots.
    • Sparkle Quest: Delightful 2D platforming action on Sparkle Island.
    • Bandito Chinchilla: A classic side-scrolling beat-‘em-up…where you’re a boxing Chihuahua!
    • Tank Frenzy: Get combative in this vertically scrolling shoot-‘em-up.
  • All minigames feature leaderboards for Xbox Live.
  • DC Studios is creating the entirely unique Nintendo DS version from the ground up to best take advantage of the handheld’s touch-screen capabilities.
 

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Customer reviews

4 out of 4 people found this review helpful:
Review by Courtney on 4th December, 2008
2 stars "Not what I was hoping for."

When I got Thrillville, maybe I had the wrong idea in mind, but it definitely wasn't what I was wanting from a game. With Rollercoaster games, I had the idea of Rollercoaster Tycoon in mind where design was endless making the coasters.

But instead you're a character inside the game with a very limited character design. Talking to the characters inside the game is pretty fun in itself but eventually wears thin on you.

The mini-games are pretty fun (the cheerleading and the mechanics were very fun) but otherwise the game fell very flat for me.

I'd say rent the game and try it before you buy it; you might like it, or you might have different expectations like I did.

 
1 out of 1 people found this review helpful:
Review by Sheryl on 12th August, 2010
4 stars "Fun for everyone"

I bought this game for my 7 year old, and have found myself and my 4 year old playing it quite frequently. Basically, you have to run your own theme park, which includes designing your own rides and riding them among other things. This game is highly addictive, and on a number of occasions, when my kids have put the game down, I have sat down and played it, and that's saying something, as I am not a gamer. I definately recommend it.

 

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