Supreme Commander 2

Suitable for mature persons.

PC Games

(avg. of 88 ratings)
 
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Supreme Commander 2 for PC Games + Command & Conquer 4: Tiberian Twilight for PC Games
List price: $139.90
Buy together: $69.56 (save 50%)

13.64% of people buy Supreme Commander 2 and Command & Conquer 4: Tiberian Twilight ~ PC Games.

Details

Release date Australia
March 5th, 2010
Developer
Publisher
Media Format
PC DVD-ROM
All-time sales rank
Top 200
Product ID
3716036

Description

Set 25 years after the end of the Infinite War, SUPREME COMMANDER 2 starts with the galaxy reeling from the recent assassination of the newly elected president of the fragile Colonial Defense Coalition. The members of the Coalition - the United Earth Federation, The Illuminate and the Cybran Nation -blame each other, and the early rumbles of war can be heard throughout the galaxy.

  • Take on the role of three enigmatic commanders; former friends from each of the unique factions -- The United Earth Federation (UEF), The Illuminate and the Cybran Nation -- who get dragged into a conflict of galactic consequences
  • Explore a rich, character-driven single-player game which spans over 18 missions and delivers a new level of emotional connection to the RTS genre, or take the battle online for an exhilarating multi-player experience
  • Fight action-packed battles on a massive scale, waging war with enormous land, air and naval units in visually spectacular environments, brought to life by all-new rendering technology and a true evolution of RTS controls on both platforms
  • Upgrade and customize armies with new weapons and technology and deploy them instantly on the battlefield, turning a base-level tank into a high-powered, multi-barreled, anti-aircraft-sporting multipurpose battle unit
  • Deploy wild experimental war machines that can change the balance of power at any given moment.
  • Experience a streamlined economy and redesigned UI that put the focus squarely on combat, battlefield tactics and high-level strategic decision making, and give improved player feedback in Strategic Zoom view.
 

System Requirements:

Minimum System Requirements:

• Windows XP/Vista/Windows 7

• Processor: 2.6 GHz or better

• Memory: 1GB RAM (XP) 1.5 GB RAM (Vista / Win 7)

• Video: 256 MB VRAM DX9 compliant with Pixel Shader 3,0

• DirectX support: DirectX 9.0

• Sound: No accelerated sound hardware required

• Hard Drive: 4-5 GB, for full install & DirectX

• Internet Connection with Cable / Broadband



Recommended System Requirements:

• Windows XP/Vista/Windows 7

• Processor: 3,0 GHz Dual Core AMD or better

• Memory: 2GB RAM (XP) 2GB RAM (Vista / Win 7)

• Video: ATI Radeon™ X1800 or equivalant card with 256 MB VRAM

with Pixel Shader 3.0

• DirectX support: DirectX 9.0

• Sound: No accelerated sound hardware required

• Hard Drive: 4-5 GB, for full install & DirectX

• Internet Connection with Cable / Broadband

*This product is tied to STEAM

Categories

Customer reviews

Showing top 5 most helpful reviews. View all 28 reviews...
 
13 out of 19 people found this review helpful:
Review by Sporb on 15th March, 2010
1 stars "Now with 75% more averageness"

Let me start by clarifying that I've been avoiding purchasing newly released games Games sites on release day because of a lack of mention as to whether or not they require STEAM (I've been having to do the research manually but i hope Mighty Ape in particular will be looking into this in the Future as i hold them in high regard as a retailer).

Its a good job I didn't pre-order because as it happens it DOES require STEAM.

So i found someone who had bought a copy and thieved their PC for a decent whack.

My impressions are of a game that has been greatly scaled back to accommodate Console gaming and casual RTS fans. The reason that Supreme commander has stood out for me was the fact that it was so much bigger and more in depth than other RTS's on the market. Sure it still has some cool units (i actually find some of them a bit too over the top and almost cartoony compared to the war machine-esq look of the old units) but the maps are far too small in comparison to Supcom and the Economy no longer has the profound impact it did in the original. I didn't have the heart to play for much longer than an hour or so before i hung up my mouse. Supreme Commander has been one of my (and my friends) Favorite RTS games thanks mainly due to its massive scale, scope and varied strategies which once could utilise in order to win. The Battles in Supcom2 seem to be smaller in scale with more emphasis on less units than squads and groups in the first. You cant use build ques as effectively anymore thanks to the fact that you can only build when you have the stored mass to do so (instead of factories churning out endless units with which to wage non stop war). The story mode is the only thing that seems to have remained from the previous game; by which i mean its just yawn worthy and poorly put together as the original games were.

The only thing i enjoyed was the new customization of the Commander unit who was far too vulnerable in the previous game and seldom saw combat for that reason.

All in all i feel cheated by GPG and would have expected a bloke like Chris Taylor (of Total Annihilation and Supreme commander fame) to have been able to BUILD on the idea of grand warfare on an epic scale. Instead we seem to have been given more of a Command and conquer clone with Supreme commander's stra­tegic zoom strapped on.

 
5 out of 8 people found this review helpful:
Review by Anish on 30th April, 2010
3 stars "An improvement from the first but the story line needs work."

After facing issues with Steam, not to mention 2GB to download plus had to find a work around to launch the game as the steam.exe didn't work.

Once all was up and running:

The graphics is very tidy, high level of detail on all buildings, units and world environment. Bonus for compatibility with low end graphics cards.

Multiplayer is great and a lot of fun, will have you gaming or hours.

Single player needs major work, storyline is laughable but easy to play through if you are new to the game.

All in all, not a bad game but wouldn't pay $89 again plus will stay clear of Steam dependent games in future.

 
1 out of 1 people found this review helpful:
Review by Brend on 21st March, 2011
4 stars "Always fun to play"

If you are like me, you are interested in other peoples views on a product but not interested in reading a to find it out, therefore I will keep this short.

Played Sup Comm 2 for the past 4 days, it's in some ways a vast change from the original game but in my view most changes are an improvement. The graphics are a bit ho hum, but still adequate however the rendering is quick and smooth. I like the idea that you can do research to improve your units and how you only get to build what you can afford, and that there are some really cool faction specific units.

The AI can at times have difficulty with moving units through not so narrow gaps, but with the ability to fully customise your opponent you can make them go from mild to wild to suit your own skill level.

The Campaign is a bit lack luster to start with, you need to set the difficulty to hard to have any sense of fun, however the three different paths with in the game gives it depth. Still to complete it, but there are some really neat scenes and still a great deal of fun.

Overall, I give this a big thumbs up (70/100). The concept may be a little worn out but there are some really good changes which makes this worth while buying – especially of you enjoyed the first game. :)

 
2 out of 3 people found this review helpful:
Review by Ezra on 16th February, 2011
3 stars "Good Game but not good Patches T_T"

Be warned when you buy this game wherever you get it because the updates for it are HUGE but very quick.

up to 60GB it downloaded for the patches, I'm pretty sure of that.

Its a great game though going through the campaign at the moment.

 
2 out of 3 people found this review helpful:
Review by Jason on 14th January, 2011
5 stars "Best strategy game since C&C"

I thought it was going to be strange at first and that I was not going to be able to control my units to a necessary degree, I was amazed at the level of control that can be achieved, and the strategies that can be invoked are just beyond any other strategy game at this time

 

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