Killzone: Liberation
Developed by Guerilla, a wholly owned subsidiary of Sony Computer Entertainment
Europe, Killzone: Liberation for the PSP (PlayStation Portable) system is a
third-person action game that puts the players into various missions to rescue
hostages from the evil Helghast. Inspired by the events in Killzone for
PlayStation 2 computer entertainment system (released in November, 2004), the
story continues in Killzone: Liberation with the battle against the Helghast
still raging on. Featuring an intelligent third person camera system, Killzone:
Liberation allows players a more tactical surveillance viewpoint to view their
action and read the enemy's behavior during gameplay. Set in an intense
postmodern war reminiscent of the previous PlayStation 2 title, Killzone:
Liberation features the unique graphical style to showcase pure grit and
realism. During gameplay, players will have access to online and offline
missions, supported with a variety of weapons that are unique and innovative,
inspired by modern military equipment.
In Killzone: Liberation, two months after the events of Killzone, most of
southern Vekta is still under Helghast control. The rules of war have been cast
aside with the Helghast General, Metrac, employing brutal measures in order to
seize the initiative and strengthen his position further. Returning as Templar,
players will be sent on a mission to undertake a covert operation to save
hostages captured by Metrac, while ISA troops continue the fight for
liberty.
Syphon Filter: Logan's Shadow
In an all new story, written by Greg Rucka, author of the Queen and Country
series of novels and graphic novels, Syphon Filter: Logan’s Shadow provides a
sophisticated and gripping storyline that is sure to resonate with comic book
lovers and action enthusiasts. We find Gabe Logan once again using a combination
of stealth and “run-and-gun” gameplay as he is called into action when a
dangerous new technology is hijacked by a criminal extremist group. In a story
that takes him from the depths of the Indian Ocean to the deserts of the Middle
East, Gabe is faced with the possibility that his long time partner, Lian Xing
is a double agent.
Syphon Filter: Logan’s Shadow is complete with a variety of combat
mechanics including the ability to force enemies into cover with
“blind-fire”, an advanced melee system that allows Gabe to use enemies as
human shields, and 360 degree underwater combat. For the first time in the
franchise “interactive moments” have been added for increased player
interaction, such as airlifting debris and escaping wrist restraints. Returning
to the franchise are buddy missions which have been enhanced with a variety of
new objectives.