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Videogames Go to the Movies

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  • Videogames Go to the Movies by Bob Rehak
  • Videogames Go to the Movies by Bob Rehak
$88.99
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Description

Videogames Go to the Movies explores the impact of videogames on cinema--and cinema on videogames--from the early 1980s to the present. Chapters consider: the mediums' mutual framing of each other case studies of adaptation in both directions the flows and functions of contemporary transmedia entertainment experimentation and hybridization at the mediums' boundaries the fundamental transformations of fandom, production toosl, and resulting media forms that promise to shape the videogame-cinema relationship in the future Informed by a detailed knowledge both of film theory and history and the technical and aesthetic particulars of digital interactive media, Videogames Go to the Movies introduces students to the theory and history of the relationship between videogames and films, while also addressing larger questions about new media culture and technology.

Author Biography:

Bob Rehak is an assistant professor of Film and Media Studies at Swarthmore College, where his research and teaching interests include animation, special effects, videogames, and media fandom. He is co-editor, with Dan North and Michael S. Duffy, of an upcoming anthology entitled Special Effects: New Histories, Theories, and Contexts.
Release date Australia
January 5th, 2026
Author
Audience
  • Tertiary Education (US: College)
Illustrations
30 Halftones, black and white
Pages
244
ISBN-13
9780415836241
Product ID
21542568

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