Fiction Books:

Daemon

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Description

Already an underground sensation, a high-tech thriller for the wireless age that explores the unthinkable consequences of a computer program running without human control—a daemon—designed to dismantle society and bring about a new world order.

Technology controls almost everything in our modern-day world, from remote entry on our cars to access to our homes, from the flight controls of our airplanes to the movements of the entire world economy. Thousands of autonomous computer programs, or daemons, make our networked world possible, running constantly in the background of our lives, trafficking e-mail, transferring money, and monitoring power grids. For the most part, daemons are benign, but the same can't always be said for the people who design them.

Matthew Sobol was a legendary computer game designer—the architect behind half-a-dozen popular online games. His premature death depressed both gamers and his company's stock price. But Sobol's fans aren't the only ones to note his passing.

When his obituary is posted online, a previously dormant daemon activates, initiating a chain of events intended to unravel the fabric of our hyper-efficient, interconnected world. With Sobol's secrets buried along with him, and as new layers of his daemon are unleashed at every turn, it's up to an unlikely alliance to decipher his intricate plans and wrest the world from the grasp of a nameless, faceless enemy—or learn to live in a society in which we are no…

Review

Computer programs left behind by a dying inventor of video games spread dark mischief around the world, pitting gamers and enabled losers against the most powerful government agencies and businesses, with the geeks holding the best hands. How do you really mess things up after you're dead: tricky wills? entailments? trusts? Posthumous legal meddling is so last millennium. The modern way to carry out your wishes is to use a daemon, a computer program that lies dormant until other factors set it in motion. That's precisely what mastermind Matthew Sobol did. Before he died of brain cancer, Sobol perfected a brilliant string of programming instructions that soon begin to claim victims. The first are a couple of high-level employees at CyberStorm, the Southern California corporation that controls and distributes Sobol's hugely popular games. Detective Sergeant Peter Sebeck of the Ventura County sheriff's depar­tment quickly learns (without exactly understanding how) that newspaper headlines can activate the Daemon, which throws switches that electrocute and decapitate. Seback and a growing number of state and federal forces follow the forensics to the late inventor's mansion, which is murderously booby-trapped with a robotic Hummer and gasoline-spewing sprinkler heads. It becomes evident that Sobol's Internet games are a herd of Trojan horses. When the Daemon turns on Sebeck and sticks him with the blame for this mess, the officer's only backers are a brilliant NSA scientist and a Russian-born gamer. Originally self-published, Suarez's not-just-for-gamers debut is a stunner, with an ending that promises sequels to come. Kirkus Reviews

Author Biography:

Daniel Suarez is the New York Times bestselling author of Daemon, Freedom™, Kill Decision, Influx, and Change Agent. A former systems consultant to Fortune 1000 companies, his high-tech and sci-fi thrillers focus on technology-driven change. He lives in Los Angeles, California.
Release date Australia
December 29th, 2009
Author
Audience
  • General (US: Trade)
Edition
International edition
Pages
640
Dimensions
107x188x36
ISBN-13
9780451228734
Product ID
3465964

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