I heard a lot of criticism about this game when it released, so when I got
around to playing it on the Xbox 360, I wasn't expecting much (especially after
playing Dragon Age: Origins on its “superior” PC platform).
First thing that hit me was the graphics. They are a huge step up from
Origins, with characters looking more unique and realistic. There are also some
nice cloth physics.
Then you move on to the gameplay, which is the most controversial change from
Dragon Age: Origins to Dragon Age 2. While it took me a while to get used to,
I think the new combat system is great. You have more control over your
character, and not needing to have to pause every 5–10 seconds adds some much
needed pace to combat that was non-existent in Origins.
Conversations, too, lacked pace in Origins and I was happy to see this has
been fixed for Dragon Age 2. In Origins, it seems characters would drone on and
on and on monotonously, but DA2 seems much more “to the point” and sped up.
This is also helped by the ability to hear your player-character's voice which
removes some of the moral ambiguity from the first game.
The tradeoff of having a voiced player character, however, is only being able
to play as a human, with a set background (in Origins you could play as one of
three races and select from several backgrounds)
The story which, in a RPG, is one of the most important factors in the game
is slightly lacking for much of the game. That said, when the main story really
kicks in in Act 3, it really grips you. Throughout the game, there are some very
emotional sequences and some interesting companions to gather which are far more
unique than their Origins counterparts. Although none, IMO, can match Alastair
as a fighting buddy!
There are quests galore and everywhere you go will add miscellaneous tasks to
your journal. While much of the game is set during Kirkwall (day and night), you
can also explore the exterior coastline. This makes for a nice change, but
I would have loved to visit other cities and dive deeper into the Free Marches.
One real niggle I have is the recycling of dungeons, which are cut+pasted many
times and really breaks the immersion!
All in all, I loved this game from start to finish. It impacted me
emotionally in a way Dragon Age: Origins could not, and the fast-paced combat,
interesting quests and fun dialogue sequences kept my attention for the whole
~30 hours.
Despite all the criticism, this is, in my opinion, another Bioware
masterpiece.
5/5