GT6 for PlayStation 3 will bring new levels of authenticity to ‘the Real
Driving Simulator’ as well as introducing stunning new tracks and cars and a
revised user interface. A new compact game engine will improve operation and
increase the flexibility to expand it with downloadable content. Meanwhile, the
game is also set for expanded connectivity with other devices such as smart
phones and tablets and increased social and community functions.
All of the cars and tracks from Gran Turismo 5, which has sold over 10m
copies since launching in 2010, will be retained in GT6. But notable new
additions to the already impressive line-up of historic cars, road cars and the
latest race cars, brings the total car list to 1200 at launch, with new cars
set to be continually added online. Several thousand aerodynamic parts and
custom wheels will be available for almost all cars, and players can personalize
their own custom cars in game to the greatest ever level possible.
The UK’s famous Silverstone Circuit will be just one of seven new
locations in Gran Turismo 6, taking the total to 33, with 71 different layouts
available, 19 of them brand new. There will also be regular additions of new
tracks set to be made available online. The improved course maker function will
provide gorgeous scenery spanning several tens of square kilometers including
the magnificent backdrop of Andalucía.
The theme of Gran Turismo’s innovative collaborations with partner
companies will increase with the inception of GT6. A number of exciting new
projects that blur the line between the virtual and real will be announced in
the run up to the game’s launch. Not least of these is GT Academy, a
collaboration with Nissan to unearth real racing driver talent that first ran in
2008. It was announced during the event that the competition returns for its
biggest ever year in 2013, with the entry mechanic set to take place on an
exclusive GT6 demo in July.
Other notable partnerships in the development of GT6 have been with tyre
manufacturer Yokohama Rubber and suspension company KW Automotive. Both
companies are active in the commercial car industry and in racing, and they have
acted as technical development partners for the game’s new physics engine,
for its tyre and suspension kinematic modeling, creating an even more realistic
experience for GT fans.