PS3 Games:

Medal of Honor

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Mature 15+

Mature 15+

Suitable for mature persons 15 years and over.

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3.6 out of 5 stars Based on 14 Customer Ratings

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"MOH Multiplayer"
3 stars"
Purchased on Mighty Ape

Bringing the franchise inline with COD and Battlefield counterparts for new ‘next gen’ gamers this can cut both ways. A short campaign of about four hours will have you running around on various missions between different characters. Multiplayer is where the main focus seems to be. Having only played team Deathmatch it is well presented. Maps seemed a bit small for my taste, but overall some good aspects that FPS players should enjoy. For fans of the series it is seriously lacking in the campaign of the original. No storyline or really engaging chracters. No Medals seemed to be earnt as you progressed through.

As a fan of the original series i feel they tried to get on the multiplayer market and let the storyline ‘historic’ single player down.

1 out of 1 people found this review helpful.
"Awesome online lackluster campaign"
4 stars"
Purchased on Mighty Ape

I have to say Danger close have done a very good job on this title but the campaign was just lacking something i never felt attached to any of the character and it was over far too quickly! there was a lot of potential and a missed opportunity.

Fortunatly the online made by Dice is epic and awesome. Relistic looking and well balanced

1 out of 1 people found this review helpful.
"Give This A Wide Berth"
1 stars"

The Medal of Honour series has been running for more than a decade and has made its first jump from the long stale WW2 genre to the ‘straight from the headlines’ world of modern day Afghanistan. Unfortunately they only jumped far enough, weather by design or accident, to land firmly on the 2 year old coat tails of the Call Of Duty: Modern Warfare series.

Set in modern day Afghanistan, you predominately play the role of a Navy SEAL in the ongoing battle with the Taliban. This campaign jumps backwards and forwards, and between several characters over the course of a 72 hour timeline that makes up this one particular mission. This period is then condensed down to little over 3 hours of gameplay, which is lifted, almost verbatim, from key points of Modern Warfare 1 & 2 (MW – the last of which was released nearly 12 months prior to this game).

The game is incredibly easy, even on the hardest difficulty, making no attempt to mask the extreme linearity of the level design. Most gamers will spend more time installing the game than it actually takes to complete. The characters are given a little substance with what little story is attached but even if they could die, you wouldn't feel the impact of their deaths like the characters of MW2. While the graphics are well done, the overall experience is negative.

The gameplay is heavily scripted, telegraphed and predictable; in typical Medal Of Honour style you will encounter waves of enemies flooding from rooms too small to contain them, or appearing out of nowhere from the sides of mountains.

The game AI is extremely limited but is camoflauged fairly well by the heavy scripting and forcing you down the linear path through each level. Your AI teammates are completely invulnerable while at the same time being extremely ineffectual in combat. The enemy movement patterns are fairly routine as the run to the nearest rock/bush/crate, pop out for a few seconds to ‘aim’ then fire wildly in your general direction. Which is only a danger to you at close range or when encountered en-mass (which is the normal method of attack)

As is the current vogue, your character is limited to two primary weapons, a pistol with limitless ammunition, a knife and grenades. The majority of weapons are forgettable, with similar performance and inaccuracy. The gun battles are artificially intensified by forcing both sides to loose as many rounds as possible at each other.

The very brief story features the majority of MW 1 & 2's set pieces, with little attempt to disguise the fact and leaving you feeling you're been here before. Three of the most obvious almost comprise whole levels; One level focuses on sneaking through a snowy Taliban base to plant tracking devices on some trucks, while avoiding detection, and escaping on quad bikes (Cliffhanger – MW2). Another sees you and a companion crawling an entire level on your bellies to avoid enemy patrols (All Ghilled Up – MW1). A third sees you controlling the weapons of an Apache gunship, mowing down insurgent RPGs before they can shoot your down (Of Their Own Accord – MW2). The remaining majority see you battle your way through ambush after ambush, including a climactic downhill retreat against hordes of enemies only to be rescued, near death, by reinforcements. The only thing missing from this replay of the MW 1 & 2 finales is killing the triumphant villain with a slow motion pistol shot/knife toss.

The two most interesting and coincidentally most intense and atmospheric levels: Breaking Bagram and Belly Of The Beast. The later features a small team trapped in a ruined building, increasing waves of insurgents pour down the hillside, your ammunition dwindles, and is exhausted… Until you remember your sidearm with infinite bullets and the illusion is completely shattered. This level also features the sole gameplay innovation (that too is lifted from Earned In Blood); the play must use suppressing fire on a MG nest to enable the squadmates to flank and destroy it. However such a feature requires more open ended gameplay and less forced linear progression – features that are not provided in this game.

Sadly, this game could have been much, much better if it had aimed to improve, rather than copy, what had gone before it.

1 out of 1 people found this review helpful.

Description

Medal of Honor is being built with a best-in-class single-player campaign. The Medal of Honor development team at EALA has been hand-selected by the studio leadership of General Manager Sean Decker, Executive Producer Greg Goodrich and Senior Creative Director Rich Farrelly. To compliment the single-player experience, EALA has enlisted the multiplayer expertise at EA DICE. This team will develop the multiplayer experience of Medal of Honor. These two studios are coming together to deliver a world-class Medal of Honor that is poised to re-set and re-boot the franchise for a new generation.

Operating directly under the National Command Authority, a relatively unknown entity of handpicked warriors are called on when the mission must not fail. They are the Tier 1 Operators.

Over 2 million Soldiers, Sailors, Airmen and Marines wear the uniform. Of those, approximately 50 thousand fall under the direct control of the Special Operations Command. The Tier 1 Operator functions on a plane of existence above and beyond even the most highly trained Special Operations Forces. Their exact numbers, while classified, hover in the low hundreds. They are living, breathing, precision instruments of war. They are experts in the application of violence. The new Medal of Honor is inspired by and has been developed with Tier 1 Operators from this elite community. Players will step into the boots of these warriors and apply their unique skill sets to a new enemy in the most unforgiving and hostile battlefield conditions of present day Afghanistan.

There is a new enemy. There is a new war. There is a new warrior. He is Tier 1.



Release date Australia
October 15th, 2010
Game Platform
  • PS3
Developer
Box Dimensions (mm)
135x170x15
UPC
5030930088415
Product ID
10339802

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