“You should have taken the realm for yourself. It was there for the
taking. Jaime told me how you found him on the Iron Throne the day
King's Landing fell, and made him yield it up. That was your moment. All you
needed to do was climb those steps, and sit. Such a sad mistake.”
In the aftermath of the Tourney for the Hand, Eddard Stark searches for
answers to the questions posed by Jon Arryn's death. Across the Narrow Sea,
Daenerys Targaryen rides across the Dothraki sea to Vaes Dothrak with a massive
khalasar and her husband, Khal Drogo. The Great Houses stir restlessly across
Westeros, watching and plotting their own bids for power. From the sands of
Dorne to the icy forests beyond the Wall, tension grows with every
passing day.
Enter the unrest and intrigue of A Game of Thrones: The Card Game with No
Middle Ground, the fourth Chapter Pack in the Westeros cycle! Like the other
packs of this cycle, No Middle Ground follows the events of the first book in
A Song of Ice and Fire, introducing iconic characters like Hodor and Gendry to
the game for the first time. In addition, you'll find five new plots in this
Chapter Pack-three faction-specific and two neutral-that vastly increase your
options for building any faction's plot deck.
- Players: 2–4
- Play time: 45 Minutes
Suitable for ages 12 & up
This is not a stand-alone deck. A copy of the A Game of Thrones: The
Card Game Core Set is required to play.