Board Games:

Arkham Horror: Dunwich Horror Expansion

Sorry, this product is no longer available to order

Here are some other products you might consider...

Arkham Horror: Dunwich Horror Expansion

Click to share your rating 5 ratings (4.8/5.0 average) Thanks for your vote!
Unavailable
Sorry, this product is no longer available to order

Customer reviews

4.8 out of 5 stars Based on 5 Customer Ratings

5 star
(4)
4 star
(1)
3 star
(0)
2 star
(0)
1 star
(0)
Write a Review
"New Board, enough said."
5 stars"
Purchased on Mighty Ape

The Dunwich expansion adds on a new board, investigators, ancient ones and pretty much every other component you can think of. The Dunwich Horror adds on a new constant threat, the new ancient ones are tough but fun to vs, and some of the more recent investigators added to the game are mine and my friends favorite to play

Description

Dunwich Horror is a large-box expansion for Arkham Horror. 

Once again, terror has come to New England, this time spreading to the small country town of Dunwich, just a few miles from Arkham. The area is filled with rolling hills, many of which are topped with mysterious stone circles or the ramshackle houses of the recluses who live outside of town. At night, the piping of the whippoorwills fills the air, while lightning bugs dance in the witch-haunted hallows. This is a place where dark pacts with unknown forces are made, and where city folk go to disappear without a trace. But however much the people of Dunwich may distrust outsiders, they desperately need your help against the Horror that has manifested on the Whateley farm...

Dunwich Horror adds 8 Investigators, 4 Ancient Ones, 15 Item cards, 25 Unique Item cards, 21 Spell cards, 11 Skill cards, 5 Ally cards, 4 Condition cards, 28 Monster tokens, 36 Mythos cards and 32 Gate cards to the base set. It also adds new location cards, for a total of 14 cards at each location instead of 7. Dunwich Horror also adds many new mechanics. Players can take a train to Dunwich (a new board that is placed on the end of the Arkham board), which adds 9 new locations and 2 new outer worlds to the game. Players reduced to 0 stamina or sanity have the option of drawing from the Injury or Madness deck, acquiring permanent handicaps, rather than losing half their items and clue tokens. Gates are no longer permanently sealed (a popular house rule in the base game). Condition cards provide benefits to all players may be activated. And, of course, the Dunwich Horror itself - not as strong as the Ancient Ones, yet far stronger than any other monster in the game.

This expansion also features revised rules and an FAQ that addresses many of the perceived faults of the base game. Replacement cards are provided for items and spells that are subject to errata.


Note: This is an expansion pack - the base game "Arkham Horror" is required.

Release date Australia
February 18th, 2008
Age Groups
Number of Players
1-8
Play Time
190-240 minutes
Recommended Age
12 years or over
Board Game Type
Card Game
Board Game Requirement
Expansion - Requires Base Game
Box Dimensions (mm)
295x295x80
ISBN-13
9781589942844
Product ID
1592658

Help & options

Filed under...