Riches from the land, mixed with darkness and insanity await you in
the outback. Will humanity prevail or will the Old Ones wreak their
revenge?
AuZtralia is designed by renowned game designer Martin Wallace and
thematically linked to his game A Study in Emerald. Set in an alternate reality
1930s where the northern hemisphere lands are poisoned and the masses are
starving, adventurers set out to explore and settle lands in the newly
discovered Australia. Little did they know that the surviving Old Ones have
taken up residence in the outback, and will soon awaken!
Everything you do in the game costs time. At a point in time, the Old Ones
will awaken and become an active player. They begin to reveal themselves and
move, with potentially devastating outcomes. You’ll need to prepare wisely for
the awakening and may have to cooperate with others to defeat the most dangerous
Old Ones.
Build a port, construct railways, mine resources, farm for food, recruit
military units and unique personalities…and prepare for the Awakening of The
Old Ones for a fight for your lives! Will humanity prevail or will the Old Ones
wreak their revenge in AuZtralia?
Game Contents:
- Double-sided game board
- 4 Double-sided player boards
- 4 Wooden Port markers
- 90 Wooden cubes (20 in each colour, 10 Purple)
- 13 Wooden discs (3 in each colour, 1 Purple)
- 84 Farm tokens (21 in each colour)
- 80 Railway track tokens (20 in each colour)
- 50 Custom plastic Coal pieces
- 50 Custom plastic Iron pieces
- 50 Custom plastic Gold pieces
- 7 Custom plastic Phosphate pieces
- 36 Personality cards
- 40 Old One cards
- 30 Revelation cards
- 10 Solo Objective cards
- 5 Two-player Variant cards
- 25 Military Unit tiles
- 43 Old One tiles
- 20 Survey tiles
- 13 Sanity tokens
- 17 Victory Point tokens
- Combat marker & token
- Rulebook
- Player aid