Doom 3 because it suffers from Doom 3 syndrome… all the levels
look alike.
It's obviously a very polished, quality game. And everyone's heard of the
incredible atmosphere by now. But when you get past that it's actually kind of
monotonous. You just plod through the very linear (and similar) levels, carrying
out the little missions your captain gives you to find keys, repair or active
machinery or whatever, allowing you to proceed to the next section of the ship
where you do it all again. Blowing apart an increasingly horrific array of
monster along the way.
What would have made it a bit more engaging for me is if you occasionally
came across survivors that you could rescue or help out in some way. The
interaction with other people would alleviate the monotony a bit and give you a
sense that you were accomplishing something. The only time you come into contact
with other people (aside from one or two plot characters) are the static-ridden
transmissions from two other members of your crew, or hapless victims that you
come upon just in time to see die.
You're not going to like it if you hate the type of games where monsters pop
out of nowhere when you hit a certain spot on the map or complete an
objective/hit a switch (Doom 3 again). Nearly one hundred percent of the
encounters are like that.
It uses the checkpoint save system, which I hate. But it's one of the more
forgiving games I've played (except for the end boss). The save points are quite
frequent and it usually doesn't make you go back too far when you die. Also, the
difficulty is very well balanced, being challenging without being ridiculously
hard (with the exception of the annoying monster that you can't kill that makes
repeated appearances).
The most interesting thing to me was the story, which is gradually unveiled
by picking up logs left by the crew of the ship prior to their demise. But this
was a bit of a let down too because when you finally learn what's going on it
doesn't actually make sense.
I liked being able to upgrade my equipment and buy and sell stuff. This
allows you to customise your character a bit, but the suits are all depressingly
similar (and ugly) so you can't really do much about your look.
All in all it's good if you really dig the horror/suspense aspects, but the
gameplay just isn't varied enough to keep my interest for more than an hour or
two at a time.
And I hated the ending.