Where there is no other terrain, the desert is flat and hard. This makes for rapid, if somewhat dusty, movement.
Because the desert is dry, wind swept and covered in dust, any rapid movement around the desert creates clouds of dust. These can be both concealing at close range, but also give away troop movements when viewed from a distance.
“Place a 2”/5cm diameter Dust Cloud marker behind each vehicle moving more than 4”/10cm in the Movement Step. If the vehicle moves later in the turn, the dust cloud moves with it staying on the same side of the vehicle, even if it changes direction (you can’t hide in your own dust!). Vehicles moving 4”/10cm or less do not create dust clouds. Remove all dust clouds from your vehicles at the start of your turn. Troops behind a dust cloud count as Concealed.”
- Deployment EM: Can be deployed at early/mid stage of war
About Flames of War:
Flames of War is a tactical miniature wargame produced by Battlefront Miniatures.
Re-create the tension and excitement of real battles using a vast array of elements including infantry, tanks, artillery, terrain and aircraft.
The models are intensely researched by the Flames of War team and they are committed to producing the most detailed range of WWII models available. The models are made from either polyester resin or cast metal to give both robustness and sharp details.
Flames of War is popular with WWII experts and novices alike as the Flames of War rulebook gives all the information you need to enjoy the game, from assembly and painting instructions to historical background information, game rules and scenarios.
There are many scenarios you can follow, whether it’s an all-out battle or highly tactical objective taking missions. You can battle it out against a single opponent or team up with friends to form groups.