Computers & Internet Books:

Learning NGUI for Unity

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Paperback / softback
$120.99
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Description

If you are a Unity 3D developer who wants to create an effective and user-friendly GUI using NGUI for Unity, then this book is for you. Prior knowledge of C# scripting is expected; however, no knowledge of NGUI is required.

Author Biography:

Charles Pearson has a Bachelor's degree in Game Design and Level Design from ISART Digital, a video-game school located in Paris, France. This book is both an update and an upgrade of NGUI for Unity, the first book he wrote concerning this plugin.With 4 years of experience as a game designer, level designer, and Unity developer at Cyanide Studio, Playsoft, and Airbus, Charles has worked on the PC versions of Blood Bowl, Dungeonbowl, and Confrontation. He has also worked on mobile games, such as Space Run 3D, Oggy, and Psycho Gnomes, and is currently working on PlayStation 4 and Xbox One projects as a freelance Unity 3D developer and game designer.
Release date Australia
December 29th, 2014
Pages
360
Audience
  • General (US: Trade)
Publisher
Packt Publishing Limited
Country of Publication
United Kingdom
Imprint
Packt Publishing Limited
Dimensions
190x235x19
ISBN-13
9781783552979
Product ID
23701077

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