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Mastering Unreal Technology

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Mastering Unreal Technology

Introduction to UnrealScript with Unreal Engine 3


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Mastering Unreal Technology: Introduction to UnrealScript with Unreal Engine 3: v. 3 by David Owens
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Mastering Unreal Technology, Volume III: Introduction to UnrealScript with Unreal Engine 3 helps game developers take full advantage of UnrealScript to build powerful new games, and shows modders how to use UnrealScript to extend existing games in ways their creators never imagined. The only start-to-finish UnrealScript tutorial, it's authored by the world's leading Unreal Engine game development trainers, in close collaboration with Epic Games, the creator of Unreal Engine. The authors teach through real-world examples and sample code, not oversimplified theoretical exercises. Their start-to-finish coverage includes: " Understanding what UnrealScript can do in new games, and how it can be used to mod existing games " Working with UnrealScript classes, variables, operators, expressions, functions, control statements, and loops " Making the most of the UnrealScript preprocessor " Working with advanced UnrealScript features, including iterators, states, delegates, interfaces, and replication " Applying object-oriented techniques in the UnrealScript environment For professional game designers, independent modders, and students seeking a route into the game development industry, Mastering Unreal Technology, Volume III: Introduction to UnrealScript with Unreal Engine 3 will be simply indispensable.

Table of Contents

1. Introduction to UnrealScript 2. UnrealScript Baptism By Fire 3. Classes 4. Variables 5. Operators and Expressions 6. Functions 7. Control Statements 8. Loops 9. UnrealScript PreProcessor 10. Iterators 11. States 12. Delegates 13. Interfaces 14. Replication Appendix A. Setting Up Your Coding Environment Appendix B. Object Oriented Programming and UnrealScript Appendix C. Building a Foundation in Unreal

Author Biography

Jason Busby, President/CEO of 3D Buzz, Inc, teaches 3D animation, programming, and game design through his website, which has nearly 250,000 members. He co-authored Mastering Unreal: The Art of Level Design and has created 100+ hours of video training. Zak Parrish, Chief of Operations at 3D Buzz, helped produce training videos that shipped with Unreal Tournament 2004 Special Edition, and co-authored Mastering Unreal. Jeff Wilson, consultant at 3D Buzz, Inc., has studied the Unreal Engine for five years while modding Unreal Tournament 2003 and 2004. David Owens, a member of Microsoft's Visual Studio WPF team, assists users on 3D Buzz's forums, and contributes to 3D Buzz videos.
Release date Australia
April 28th, 2010
Country of Publication
United States
Sams Publishing
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