Non-Fiction Books:

Model Checking for Game Design

Click to share your rating 0 ratings (0.0/5.0 average) Thanks for your vote!

Format:

Paperback / softback
$132.99
Available from supplier

The item is brand new and in-stock with one of our preferred suppliers. The item will ship from a Mighty Ape warehouse within the timeframe shown.

Usually ships in 3-4 weeks

Buy Now, Pay Later with:

4 payments of $33.25 with Afterpay Learn more

Availability

Delivering to:

Estimated arrival:

  • Around 7-19 June using International Courier

Description

In recent years, many techniques have been employed for game design. Programs have been written in various languages. Although these programs are very satisfactory in terms of accuracy of the results, speed is a factor that can definitely be worked on. In our approach to game design, we employed "Model Checking" techniques. Model Checking is the process of checking whether the given model follows certain specifications. We use the Model Checking approach to design and implement four games: "Missionaries and Cannibals Problem," "Bridge-Crossing Problem," "Theseus and the Minotaur Problem," and "Theseus and the Minotaur- Chess Style."
Release date Australia
July 26th, 2015
Audience
  • General (US: Trade)
Pages
116
Dimensions
152x229x7
ISBN-13
9783659759116
Product ID
23871979

Customer reviews

Nobody has reviewed this product yet. You could be the first!

Write a Review

Marketplace listings

There are no Marketplace listings available for this product currently.
Already own it? Create a free listing and pay just 9% commission when it sells!

Sell Yours Here

Help & options

Filed under...