Party animals: this is the essential guide to spicing up any gathering. From confessional games to physical trickery to boisterous boozing competitions, these pages offer 100 ways to get guests into the swing of things and start the party rocking. Break the ice with Pass the Balloon, which will literally bring everyone together right from the beginning. Celebrating at the bar? Break out the bottle and play the Austin Powers drinking game. It's time for true confessions with "I Have Never...," when all the participants admit their vices, misdemeanors, and indiscretions. (No details or name-giving required!) Go wild and have a shaving-foam shoot-out. Boxes for every game explain which type of party it will work for, and what props you'll need.
Table of Contents
Break the ice; Get guests at ease with each other instantly with games that make them look stupid or put them in awkward situations. Pass the balloon; Pull the string; Squeak piggy squeak; The orange game; Who am I?; Cheeky, cheeky; Dress the mummy; The night before the morning after; From around the table to under it, drinking games to play in the bar, with a group of friends, or at the booziest of parties. The idea here is obvious - everyone gets drunk in the most interesting manner; Roxanne; Alphabet games; Beirut; Caps; Tic toc; How do you do it?; Beer pong; Let's get physical; Are those your partner's legs you're feeling? Do you really want to stick your hand in that box? Imaginative ideas for games that require props, preparation and space; What's in the box; Sherlock and Watson; Bag on the head; Follow the leader; Shaving foam shoot-out; Leg feel; Guess what? Round-the-table games that have a modern bent, ideal for the end of the dinner parties; Cigarette paper game; Definitions; Superbowl semantics; Adverb game; Guess who?; The dating game; Desire; 'Did I say that...?' Did you know your best friend had a crush on your sister? Unlock all the sordid secrets and confess a few or your with games that make people say things they might regret. Truth or consequences; Scruples; 'I have never...'; Your number's up; Higher-lower; Tarot truth or dare; Bluffer's confessions
Adam Ward has been writing about sport and games for more than ten years. Adam was the project editor on the best selling Sunday Times Illustrated History of Sport and on the long-running The Official Rules of Sports and Games.