From the Red Ruin of Tanewal to the ghostly port canals of Narilor, Glorantha is dotted with countless remnants of the Great Darkness and the Ages before. These places were the footfalls of gods and heroes, locations where local legends were born and myths were shaped. In time some of these wonderful events will fade into obscurity, but their echoes will be felt in the ruins they left behind. "Ruins of Glorantha" is a closer look at several different locations of some import in the vast lands of this wondrous and unique world. This book explains what can be found or accomplished there, who might call these places home, and the sorts of quests and adventures Games Masters can create using them. When combined with a step-by-step method in which readers can create their own important ruins, "Ruins of Glorantha" is a detailed and useful tool to create short exciting scenarios or long lasting campaigns in the wilds of Glorantha.