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Scythe: The Wind Gambit

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Scythe: The Wind Gambit

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4.8 out of 5 stars Based on 37 Customer Ratings

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"More variety to mitigate advantageous faction/action card combos"
4 stars"
Purchased on Mighty Ape

The expansion provides some more options to the game to ensure that the advantages of certain card combos are not as stark. Since the hot air balloons have different abilities in each game this expansion ensures that the most adaptive player wins.

2 out of 2 people found this review helpful.
"Cool stuff"
5 stars"
Purchased on Mighty Ape

It's Scythe. It's expensive but fun.

"Airships!"
5 stars"
Purchased on Mighty Ape

It’s not steam punk without airships!

Description

This expansion for Scythe adds 2 expansions: airships and resolutions.

Scythe: The Wind Gambit contains two modular expansions: airships and resolutions. The airship module was originally created and shared in the Scythe Facebook group by Kai Starck. Jamey read over the rules and was impressed both by what the airships added to the game and by the effort Kai had put into the expansion through writing the rules and playtesting it. So Kai, Jakub, and Jamey collaborated to hone the airship module.

In the airship module, 2 airship tiles are randomly paired at the beginning of the game (1 passive and 2 aggressive; there are 16 total tiles). Each player’s airship miniature (a new type of unit; 1 big miniature for each of the 7 factions [the sculpts are identical, and the bases are different colours to match the factions]) has those abilities, as well as the core ability that airships are free to move onto any territory (land or water) and across rivers. Each player starts with their airship on their home base, so they can start moving out of their home area right away. The airship miniatures measure 101×33×41mm, and they have clear, plastic, removable stands/bases.

In the resolution module, resolution tiles add a twist to the way each game ends. There are 8 of them, and 1 will be used in each game. They often have an impact on the decisions you’ll make throughout the game.

The Dice Tower Seal of Approval is a trademark of The Dice Tower, LLC and is used with permission.

Release date Australia
November 30th, 2017
Age Groups
Manufacturer
Board Game Mechanics
Number of Players
1-7
Play Time
70-140 minutes
Recommended Age
14 years or over
Theme
Board Game Type
Board Game
Board Game Requirement
Expansion - Requires Base Game
Box Dimensions (mm)
300x130x70
UPC
653341027702
All-time sales rank
Top 5000
Product ID
26882521

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