Save the worlds as a team … or not!
Since the dawn of time, the spirit world has been separate from our world, But agents of Shadow want to break down the barriers. You are Shamans, gatekeepers able to travel between worlds. You are trying to stop the Shadow Agents in their dark design. But what if the threat came from your own ranks?
Shamans is both a hidden role-playing game and a trick game. The guards must prevent the opening of the portals and neutralize the Shadow Agents. Each player manages their hand of cards. Depending on the laying conditions, he can gain an object, take the hand, advance the ritual, or activate the power of a place (elimination, revelation, change of identity, etc.)
Game Components:
- 1 board
- 55 location cards
- 5 role cards
- 13 equipment tiles
- 1 shadow figurine
- Game tokens
- Rules guide
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