Viking is a rather simple game for all it does. It is a hack and slash in the well loved Norse mythology. The first time you try this game, you'll most likely be interested if your into hack and slashes but soon after a few hours spent the gameplay will begin to feel stale.
Now, Creative Assembly are known to make amazingly revolutionary games but this one… this one is definitely not in that category. The story is really quite silly and not all to grand but I'm guessing they were focussing more on the combat than story. The fighting in this game is lots of fun with enough combos and moves to keep any hack and slash fan happy but it just seems to lack a certain polish or charm for it to excel.
You'll engage in massive siege assaults everytime you reach a certain story point, and these massive battles, I must admit, are impressive as literally hundreds of undead (yes undead) and Vikings clash together. The only thing disappointing bout this part is your seemingly cliché objectives and the frame rate dipping rather erratically. Oh yeah, also during these battles you'll encounter giant freaking trolls! These battles are quite simple and once you lower its health enough you'll have to do a God of War style button sequence to take it down.
Ultimately Viking was a lost opportunity. The fighting was decent, the graphics pretty good but what it lacked in was story, replayability and just something unique to keep it fresh. If they had added more enemies, varieties of quests, hell even RPG elements! It could have been so much more than another average game to collect dust on the shelf.
Worthy of a rent, but don't make the same mistake as me and buy it. =P