This book deals with the role of cyberspace in social change and the revolutionary process. In recent years, we have witnessed revolutions in many countries: in Egypt (Tahrir Square), Libya, Tunisia, Ukraine, and the ISIS emergency in Iraq and Syria. Similarly, in the past decade, cyberspace and social networking developed to expose the world to mass information creating a communicative forum. As we see an accelerated revolutionary process, increasing trust among its participants, the experience is a quantum leap from Gutenberg's printing press. The conditions for revolution are ripe: Oppression, alienation in poverty, citizens unable to realize or make their "life activities" objective by their own free will and conscious mind (Marx). However, a revolution is not a sudden event; it is a conscious process maturing among individuals as a radical praxis pushing them to make a social "change" (Marx). These individuals must trust one another and have faith in their ability to create change. Without these two elements, a revolution ends with only a faint sound of protest. Game theory and Nietzsche's "will to power" (Deleuze) offer the issues of trust and of "faith in victory" over well-equipped armies and regimes. The two issues nourish each other, thus creating a dialectic process.