Computers & Internet Books:

Designing a Modern Rendering Engine - Design Decisions and Implementation Details

Click to share your rating 0 ratings (0.0/5.0 average) Thanks for your vote!

Format:

Paperback / softback
$157.99
Available from supplier

The item is brand new and in-stock with one of our preferred suppliers. The item will ship from a Mighty Ape warehouse within the timeframe shown.

Usually ships in 3-4 weeks

Buy Now, Pay Later with:

4 payments of $39.50 with Afterpay Learn more

Availability

Delivering to:

Estimated arrival:

  • Around 30 Jul - 9 Aug using International Courier

Description

The development of real-time rendering applications has become one of the most difficult software engineering areas due to the number and complexity of the needed techniques and algorithms involved. These software projects have in common that they need to structure the data in the main memory, process it and send it to the graphics device for rendering in an efficient way. These recurring and complex algorithms are provided by so called rendering engines to allow faster development of real-time rendering applications. This book describes the concepts and design decisions which form the basis for the development of the rendering engine presented in this document. Detailed information is provided on the interface to the graphics device, a novel effect framework and the implemented graph structures allowing efficient data traversal. This book is intended for software engineers and software architects in the field of graphics- and game programming.
Release date Australia
February 26th, 2008
Audience
  • General (US: Trade)
Pages
172
Dimensions
170x244x9
ISBN-13
9783836465304
Product ID
2420932

Customer reviews

Nobody has reviewed this product yet. You could be the first!

Write a Review

Marketplace listings

There are no Marketplace listings available for this product currently.
Already own it? Create a free listing and pay just 9% commission when it sells!

Sell Yours Here

Help & options

Filed under...