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For seven nights a lone clan has been plagued by a terrible monster known as the the Night Thing, which has killed the chieftain’s son and wounded more. Your party answers the chieftain’s call, begging hunters from neighboring clans to pursue and kill the monster.
Starting at the chieftain’s clanfire, the characters uncover mysteries about the creature that can only be fully solved by tracking the awful Night Thing. As the party ventures deep into the Night Thing’s lair, they’ll discover an even deeper menace, and a plot to overthrow the chieftain. Only they can save the clan from the grim machinations of their powerful enemies!
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