Cryptozoic Entertainment Rick/Morty Ricks Must Be Crazy Multiverse Game 17+
Take on the roles of Rick, Morty, Zeep, and Kyle, and introduce amazing Power-making technology to the worlds you’ve created… but beware! Your opponents are out to steal most of it before you can.
This engine-building game takes place in the four “Verses” from the popular Rick and Morty episode The Ricks Must Be Crazy: the Rickverse, Microverse, Miniverse, and Teenyverse. As you travel deeper into the ‘Verses, you’ll have more Actions to take each round due to time dilation and other pseudo-scientific malarkey. However, the lower ‘Verses can be a bit primitive, so the Contraptions you build may not always work as well as you’d like.
During your turn, spend your Actions to build Power Supplies and Contraptions, or move to a new ‘Verse to take advantage of excess Power. At the end of each round, Power is generated from the bottom Verse up, and players can use this Power as it travels from one Verse to another to activate One-Shot abilities, power-up Contraptions, or use Character Abilities. Be mindful of player order in each ‘Verse-hopefully, your opponents leave some Power for you to use!
Players: 2-4 Players
Recommended Age: 17 Years+
Includes:
1 x Card Game
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