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This book was designed as a curriculum for a community center course to instruct and inspire young folks interested in computers and games on the use of Scrolling Game Development Kit 2. The book is written by the software’s author and focuses on implementing a few different genres of 2D games in a format that supports both desktop and web browser interfaces. The software for developing the games requires Windows, but the games can run in most HTML5 browsers on any platform. Some example chapter titles include
Create secret passages
Create a Mini-map
Riding platforms
Ladders
Buying an item
Planting dynamite
Animating the environment
Cut scenes
Automatically scrolling
Sound effects
Author Biography
Started programming at the age of 9 on a monochrome Franklin Ace 2100 in BASIC while growing up in Fargo, ND. Enjoyed all sorts of computer activities as a hobby until the opportunity finally arrived to start formally learning programming in school around age 15. Two-dimensional scrolling games have always been a favorite. Exploring huge scrolling spaces has always captured the imagination of this geek through all the Super Mario games, Final Fantasy games (some of which were 2D) and many more. Now married to another computer programmer and living in Maple Grove, the hope is to use this book as a curriculum to teach and inspire young folks about game development. At age 40, game development is still just a hobby, though. Professionally a designer and developer of ERP software in St. Paul, MN.
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