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Nowadays, Virtual Reality (VR) is commonly used in various applications including entertainment, education and training, manufacturing, medical and rehabilitation. VR not only provides immersive stereoscopic visualization of virtual environments and the visualization effect and computer graphics are critical to enhancing the engagement of participants and thus increases education and training effectiveness. Nevertheless, constructing realistic 3D models and scenarios for a specific application of VR simulation is not an easy task. There are many different tools for 3D modelling such as ZBrush, Blender, SketchUp, AutoCAD, SolidWorks, 3Ds Max, Maya, Rhino3D, CATIA, and more. Many of the modelling tools are very professional and used for manufacturing and product design application. The advanced features and functions may not be applicable to different levels of users and various specialization.
This book explores the application of virtual reality in healthcare settings. This includes 3D modelling techniques, texturing, assigning material, and more. It allows for not only modelling and rendering techniques, but modelling, dressing, and animation in healthcare applications. The potential market of readers, including those from the engineering disciplines such as computer sciences/ computer engineering, product designers, and more. Other potential readers are those studying nursing and medicine, healthcare workers, and anyone interested in the development of VR applications for industry use. In addition, this is suitable for readers from other industries that may need to apply virtual reality in their field.
Author Biography
Yuk Ming Tang, Hong Kong Polytechnic University, China
Ho Ho Lun, Hong Kong Polytechnic University, China
Ka Yin Chau, City University of Macau, China
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