Explorer’s Guide to Wildemount provides everything you need to play
Dungeons & Dragons on the continent of Wildemount (set within the world of
Exandria)—a land of war, betrayal, and swashbuckling adventure.
Comprised of four regions, Wildemount provides endless potential for
adventure in a land of brewing conflict and incredible magic. Rising tensions
boil over into all-out war between the politically dubious Dwendalian Empire and
the light-worshiping wastefolk of Xhorhas, supplying a vibrant backdrop for any
D&D campaign to explore.
Uncover a trove of new options usable in any D&D game, featuring
subclasses, spells, magic items, monsters, and more, rooted in the adventures of
Critical Role—such as Vestiges of Divergence and the possibility manipulating
magic of dunamancy.
Start a campaign in any of Wildemount’s regions using a variety of
introductory adventures, dozens of regional plot seeds, and the heroic chronicle
system—a way to create character backstories rooted in Wildemount.
Explore every corner of Wildemount and discover mysteries revealed for the first
time by Critical Role Dungeon Master, Matthew Mercer.