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Gloomhaven (2nd Edition)

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Gloomhaven (2nd Edition)

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4.9 out of 5 stars Based on 42 Customer Ratings

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"High quality components"
5 stars"
Purchased on Mighty Ape

I was stunned by the quality of what was in the box. Great game.

"An epic adventure to be carved out with your group of misfits"
5 stars"
Purchased on Mighty Ape

Gloomhaven is an amazing game of amazing mechanics and epic proportions. There is 10 kilograms of cardboard in the mammoth box, but once the pieces are sorted into a storage solution of choice, and the game set up, it's actually quite pleasing to play through!

There is plenty of opportunity to role play your character, and the world itself is rich with lore. The game provides room to be cheeky with quests of different types, leading to a gameplay experience where players will be selfish unless the group needs to huddle to beat a hard room of enemies. This makes every game a close, exciting one!


Gloomhaven is a game of Euro-inspired tactical combat in a persistent world of shifting motives. Players will take on the role of a wandering adventurer with their own special set of skills and their own reasons for travelling to this dark corner of the world. Players must work together out of necessity to clear out menacing dungeons and forgotten ruins. In the process they will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever-branching story fueled by the decisions they make.

This is a legacy game with a persistent and changing world that is ideally played over many game sessions. After a scenario, players will make decisions on what to do, which will determine how the story continues, kind of like a “Choose Your Own Adventure” book. Playing through a scenario is a cooperative affair where players will fight against automated monsters using an innovative card system to determine the order of play and what a player does on their turn.

Essentially, every turn a player will play two cards out of their hand. Each card has a number at the top, and the number on the first card played will determine their initiative order. Each card also has a top and bottom power, and when it is a player’s turn in the initiative order, they determine whether to use the top power of one card and the bottom power of the other, or vice-versa. Players must be careful, though, because over time they will permanently lose cards from their hands. If they take too long to clear a dungeon, they may end up exhausted and be forced to retreat.

Players: 1–4
Play Time: 90–150 mins
Age: 12+

Re-released on
June 29th, 2018
Box Dimensions (mm)
All-time sales rank
Top 2000
Product ID

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