In Kemet, players each deploy the troops of an Egyptian tribe and use the
mystical powers of the gods of ancient Egypt – along with their powerful
armies – to score points in glorious battles or through invasion of rich
territories. A game is typically played to 8 or 10 victory points, which may
be accrued through winning attacks, controlling temples, controlling
fully-developed pyramids, sacrificing to the gods, and wielding particular
magical powers.
The conquest for the land of Kemet takes place over two phases: Day and
Night. During the day, choose an action amongst the nine possible choices
provided by your player mat and perform it immediately. Once every player has
taken five actions, night falls, with players gathering Prayer Points from their
temples, drawing Divine Intervention cards, and determining the turn order
before the start of the new day.
As the game progresses, they can use Prayer Points to acquire power tiles.
Some of these enroll magical creatures and have them join their troops. In
addition to intimidating enemies, these creatures provide special powers!
Detailed miniature components represent the combat units and the supernatural
creatures that are summoned to enhance them. Combat is resolved through cards
chosen from a diminishing six-card hand and enhanced by bonuses.
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