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Kemet

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Kemet

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4.7 out of 5 stars Based on 11 Customer Ratings

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"WAR!"
5 stars"
Purchased on Mighty Ape

Finally got to play this over the weekend with 4 players. It seems like a simple risk-based light war game, until you get into it!

Getting a victory point for winning a battle as the attacker plus the ability to dissolve your army after an attack and respawn them in your city makes this an incredibly fluid experience that feels balanced despite the masses of unique power tiles that are buyable by players to upgrade their units. Is currently rivalling Small World as our groups “light dudes on a map” game of choice.

4 out of 4 people found this review helpful.

Description

In Kemet, players each deploy the troops of an Egyptian tribe and use the mystical powers of the gods of ancient Egypt – along with their powerful armies – to score points in glorious battles or through invasion of rich territories. A game is typically played to 8 or 10 victory points, which may be accrued through winning attacks, controlling temples, controlling fully-developed pyramids, sacrificing to the gods, and wielding particular magical powers.

The conquest for the land of Kemet takes place over two phases: Day and Night. During the day, choose an action amongst the nine possible choices provided by your player mat and perform it immediately. Once every player has taken five actions, night falls, with players gathering Prayer Points from their temples, drawing Divine Intervention cards, and determining the turn order before the start of the new day.

As the game progresses, they can use Prayer Points to acquire power tiles. Some of these enroll magical creatures and have them join their troops. In addition to intimidating enemies, these creatures provide special powers!

Detailed miniature components represent the combat units and the supernatural creatures that are summoned to enhance them. Combat is resolved through cards chosen from a diminishing six-card hand and enhanced by bonuses.

The Dice Tower Seal of Excellence is a trademark of The Dice Tower, LLC and is used with permission.

Release date Australia
May 9th, 2013
Age Groups
Brand
Series
Number of Players
2-5
Play Time
90-120 minutes
Recommended Age
13 years or over
Board Game Type
Board Game
Board Game Requirement
Base Game
Box Dimensions (mm)
395x275x86
UPC
3760146642041
Product ID
21403455

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