For the first time in history, Microsoft has opened up its exclusive gaming platform to anyone who is interested in creating console games. Now, anyone can create a game for the Xbox 360 console without a publishing contract or expensive and hard-to-get developer versions of the console. The Torque X Framework makes game development even easier, with a rich game engine framework and a robust set of design tools.
The Complete Guide to Torque X unravels the Torque X Framework and tool-set to provide game developers with a clear and comprehensive guide to creating games for the Xbox 360.
John Kanalakis is the owner of EnvyGames, an independent game development studio that produces games and tools for Xbox 360, Windows, Mac OS X, the Web, and iPhone. He has over fifteen years of hands-on technical leadership and product development experience with software technologies and has ten patents pending related to user interface design.