Non-Fiction Books:

The Functions of Role-Playing Games

How Participants Create Community, Solve Problems and Explore Identity



Customer rating

Click to share your rating 0 ratings (0.0/5.0 average) Thanks for your vote!

Share this product

The Functions of Role-Playing Games
21% off
$51.99 was $65.99
or 4 payments of $13.00 with Learn more
In stock with supplier

The item is brand new and in-stock in with one of our preferred suppliers. The item will ship from the Mighty Ape warehouse within the timeframe shown below.

Usually ships within 10-14 days


Delivering to:

Estimated arrival:

  • Around 7-13 September using Express Delivery
    Mighty Ape can deliver this product within 1-2 business days (usually overnight) to urban centres across Australia, and some remote areas. Learn more
  • Around 10-17 September using standard courier delivery


It's easy to understand why role-playing games have become so immensely popular among contemporary gamers. By their very nature, these games are intensely immersive activities, with players experiencing various risks, rewards and social interactions all within the relatively consequence-free space of the game. This analytical study takes a deeper look at the world of role-playing games, providing a theoretical framework for understanding their more acute psychological and sociological functions. Although mainstream media channels often dismiss involvement in role-playing games as escapist and potentially dangerous, role-playing actually encourages creativity, self-awareness, group cohesion and ""out-of-the-box"" thinking--all valuable cognitive and social skills that remain useful in the real world. The study also offers a detailed participant-observer ethnography on role-playing games, featuring insightful interviews with 19 participants of table-top, live action and virtual role-playing games.

Author Biography

Sarah Lynne Bowman currently works as an adjunct professor at the University of Texas at Dallas, Richland College, Ashford University, and Brookhaven College. Her current focus in her scholarly work emphasizes character development and social dynamics in role-playing games
Release date Australia
April 15th, 2010
Country of Publication
United States
McFarland & Co Inc
Product ID

Customer reviews

Nobody has reviewed this product yet. You could be the first!

Write a Review

Marketplace listings

There are no Marketplace listings available for this product currently.
Already own it? Create a free listing and pay just 9% commission when it sells!

Sell Yours Here

Help & options

  • If you think we've made a mistake or omitted details, please send us your feedback. Send Feedback
  • If you have a question or problem with this product, visit our Help section. Get Help
  • Seen a lower price for this product elsewhere? We'll do our best to beat it. Request a better price
Filed under...