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Turbo C++

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Turbo C++

An Introduction to Computing

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Turbo C++: An Introduction to Computing by Joel Adams
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This text uses C++ to examine key ideas behind object-oriented programming. It provides an introduction to traditional computing scalar objects as well as the concepts of I/O, reusability, control structures, functions and parameter passing, and modular programming. The programs in the text have been tested for correctness using two common compilers, Turbo C++ (for DOS or Windows) and GNU C++ (for UNIX). Differences between the compilers are documented extensively enabling new programmers to solve problems in any of the three most common operating environments. The text uses multiple examples and pragmatic, realistic programs to illustrate topics. Reusable program components and good documentation, for easily maintainable programs, are emphasized in both the presentation and examples.

Table of Contents

I. INTRODUCTION TO COMPUTING. 1. The Science of Computing. 2. Program Development. II. COMPUTING WITH SIMPLE OBJECTS. 3. Getting Started with Expressions. 4. Functions and Libraries. 5. Selective Execution. 6. Repetition Statements. 7. Functions: An In-Depth Look. III. COMPUTING WITH CLASS OBJECTS. 8. Files and Streams. 9. Character Strings. 10. Types. 11. Introduction to Classes. 12. One-Dimensional Arrays. 13. Array Application: Implementing A Set Class. 14. Multidimensional Arrays. IV. COMPUTING WITH ADVANCED OBJECTS. 15. Pointers and Run-Time Allocation. 16. Linked Lists, Stacks and Queues. 17. Trees. A. ASCII and EBCDIC Character Codes. B. C++ Reserved Words. C. C++ Operators. D. Data Files. E. Professional Ethics. F. Classes Strings and RandomInt. G. Graphics. H. Gaussian Elimination. I. Templates. J. Using the Turbo C++ Object Class. K. Selected Solutions to Exercises. Index.
Release date Australia
December 13th, 1995
Country of Publication
United Kingdom
United States ed
black & white illustrations
Pearson US Imports & PHIPEs
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