Zero Divide

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Ocean Software steps into the ring to do battle with the best, as Zero Divide takes on all comers. It straddles the gap between 2- and 3D beat-em-ups by combining the best aspects of the 2 styles: the skill involved in pulling off the deadly combos found in the 2D arena, and the luscious graphics of the 3D. The one-on-one combat increases in difficulty as the player progresses, moving through bigger, tougher robot guardians, each of which is fully rendered with light-sourced, texture-mapped polygons. Of course, there's 1- or 2-player action available. Control is simple and intuitive - limited to 3 buttons - but gameplay doesn't suffer one bit. Indeed, many of the moves are more complex than other examples of the genre. Projectile attacks are not available, so there's no easy way out.

Release date Australia
January 1st, 2007
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