Carmen Sandiego 2 Pack (Math & Word)

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It doesn’t take a detective to determine that two thrilling Carmen Sandiego adventures are better than one! Includes Math Detective and Word Detective! Enjoy hours of crime-solving excitement in Where in the World Is Carmen Sandiego? Treasures of Knowledge and Carmen Sandiego’s Great Chase Through Time, together for one low price! Hunt clues, find treasures, and hoard up a slew of important grade school skills in two action-packed Carmen Sandiego adventures. From history and geography to social studies and foreign languages, stretch your smarts in every direction as you stalk crafty Carmen and her crooked cronies. Both programs feature the colorful characters and exotic environments kids crave, plus built-in help to eliminate frustration. Carmen Sandiego Math Detective Ages 8-14 Thrilling Missions for Maths Success Learn 34 Maths Strategies to boost your problem-solving power! Conquer Essential Maths & Problem Solving! The world is in desperate need of your clever mathematical mind! Carmen Sandiego has developed a sinister shrinking device that has already taken the Mount out of the Everest and the Grand out of the world's most famous Canyon! To restore these and other cherished landmarks to their rightful size, your must embark on 12 strategic adventures to solve hundreds of skill-building word problems and equations. * Essential Math - Add, subtract, multiply & divide - Convert decimals, fractions & percents - Learn critical maths skills and concepts including: integer, length, width, denominator, numerator, place value and over 60 more! * Word Problems - Analyse word problems - Extract important data - Create equations - Sharpen problem-solving skills * Geometry - Study shapes, angles & spatial relationships - Construct geometric models - Calculate Area & Perimeter Carmen Sandiego Word Detective Ages 8-14 All-in-One Grammar, Spelling & Vocabulary Read, practice & learn up to 10,000 words! Word is out! In an unspeakable attempt to turn the English language on its ear, Carmen Sandiego has invented the Babble-On Machine, a diabolical device that transforms language into utter nonsence. As Agent 13, your mission is to free a dozen babbling ACME agents by completing over 60 activities that will further develop your spelling, grammar and vocabulary skills. Good Luck! * Spelling - Practice 10,000 words - Customisable spelling lists - Singular & Plural - 50 common spelling rules * Vocabulary - Word Definitions - Greek & Latin word roots - Prefixes - Suffixes - Use of words in context * Grammar - Parts of speech - Proper punctuation - Sentence structure - Subject-verb agreement - Over 100 grammar rules * Plus! - Strategy & Logic - Alphabetising - Dictionary & Reference Skills

System Requirements:

PC Requirements * 66MHz or faster * Win 95/98 * 30MB free * 16MB * 4x or faster * 640x480 display 256 colours * Windows compatible sound card & speakers * Modem & Internet recommended Mac Requirements * PowerPC 100MHz * System 7.1 or higher * 30MB free * 16MB * 4X or faster * 640x480 256 colours * Sound card & speakers * Modem & internet recommended
Release date Australia
January 1st, 2003
Game Platform
  • PC Games
Media Format
Product ID

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