Computers & Internet Books:

Designing Virtual Reality Systems

The Structured Approach
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Paperback / softback
$134.99
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$180.95 save $45.96
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Description

Developing and maintaining a VR system is a very difficult task, requiring in-depth knowledge in many disciplines. The difficulty lies in the complexity of having to simultaneously consider many system goals, some of which are conflicting.This book is organized so that it follows a spiral development process for each stage, describing the problem and possible solutions for each stage. Much more hands-on than other introductory books, concrete examples and practical solutions to the technical challenges in building a VR system are provided.Part 1 covers the very basics in building a VR system and explains various technical issues in object modeling and scene organization. Part 2 deals with 3D multimodal interaction, designing for usable and natural interaction and creating realistic object simulation. Primarily written for first level graduates, advanced undergraduates and IT professionals will also find this a valuable guide.
Release date Australia
September 8th, 2005
Author
Audiences
  • Postgraduate, Research & Scholarly
  • Professional & Vocational
Illustrations
191 Illustrations, black and white; X, 233 p. 191 illus. With online files/update.
Pages
233
Dimensions
156x234x13
ISBN-13
9781852339586
Product ID
3678863

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