Non-Fiction Books:

Game Mods

Design, Theory and Criticism
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Paperback / softback
$44.99
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Description

Are games worthy of academic attention? Can they be used effectively in the classroom, in the research laboratory, as an innovative design tool, as a persuasive political weapon? Game Mods: Design Theory and Criticism aims to answer these and more questions. It features chapters by authors chosen from around the world, representing fields as diverse as architecture, ethnography, puppetry, cultural studies, music education, interaction design and industrial design. How can we design, play with and reflect on the contribution of game mods, related tools and techniques, to both game studies and to society as a whole?
Release date Australia
December 20th, 2012
Author
Audience
  • General (US: Trade)
Pages
200
Dimensions
152x229x12
ISBN-13
9781300540618
Product ID
21148992

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