Non-Fiction Books:

Gamification of Total Quality Management

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Format:

Hardback
  • Gamification of Total Quality Management on Hardback by Petter Ogland
  • Gamification of Total Quality Management on Hardback by Petter Ogland
$119.99
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Description

Gamification is a type of mechanism design that has become increasingly popular in recent years. It is a design theory that aims at making the social environment more explicitly game-like, in order to motivate people in the same way as they are motivated by recreational games. The theory in this book builds on ideas on how games like Monopoly, Pac-Man and Minecraft can be useful for understanding behaviour at the strategical, tactical and operational levels of the organisation, and it argues that TQM can be implemented when using these three game models in the context of a strategy known as the bootstrap algorithm.
Release date Australia
July 31st, 2022
Author
Audience
  • General (US: Trade)
Pages
258
Dimensions
152x229x19
ISBN-13
9781471642418
Product ID
35936951

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