Officially licensed by the Formula One Administration Limited and based on the 2002 FIA Formula One World Championship, Grand Prix Challenge is designed to conquer the hearts of all F1 followers. Developed by Infogrames Melborne House, Grand Prix Challenge brings a level of realism to the physics, handling and racing strategy never before achieved in a console game. Feel the adrenaline rush of being behind the wheel of an F1 powerful as you race against 21 other cars at 60 frames-per-second.
FOA license (non-exclusive) allows us to feature in-game the 2002 F1 season data (circuit, cars and drivers).
Super-smooth fidelity graphics running at 60 frames per second with a full 22 car Formula One field pushes PS2 to the limit and aims.
Screaming Formula One engine sounds and environmental sounds to immerse gamers in The lively and ‘noisy’ F1 atmosphere.
3D positioned sound system so that all race sounds - engine, crowds and environmental effects - are positioned and filtered based on their distance, volume and velocity.
Computer AI that features the real life race tactics and driving style of each individual Formula One driver.
Release date Australia
March 3rd, 2003
- PlayStation 2
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