Art & Photography Books:

Great Games Need Great Leaders

Multiclassing to Lead Game Development Teams
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Paperback / softback
$159.99
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  • 5-12 September using International Courier

Description

This book brings together the knowledge and perspectives of numerous past and present games industry leaders and practitioners to form a clear picture of how leadership operates in a game development studio. It identifies the ways in which things are changing or can change for the better in the games industry and provides a set of tools for the reader to use in their own professional practice. Embark on a journey with this book to understand how great leaders help make great games. These leaders embrace change through a broad set of skills intended to empower and nurture the teams they find themselves responsible for. Through the lens of three fantasy roleplaying classes – the Warrior, the Bard, and the Cleric - readers will understand the wide variety of skills and considerations involved in leading game developers well. This book will be of great interest to anybody interested or currently working in games development, particularly those who are producers, project managers, product owners, scrum masters, leads and associate leads.

Author Biography:

Matthew Dyet is the Founder and Project Lead of EverySecond Studio, and a Games Lecturer at the SAE Institute.
Release date Australia
August 29th, 2024
Audience
  • Professional & Vocational
Pages
232
ISBN-13
9781032554464
Product ID
38684582

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