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Motion in Games

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Motion in Games

Third International Conference, MIG 2010, Utrecht, The Netherlands, November 14-16, 2010, Proceedings
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Description

This book constitutes the proceedings of the Second International Workshop on Motion in Games, held in Utrecht, The Netherlands, in November 2010. The 30 revised full papers presented together with 9 revised poster papers in this volume were carefully reviewed and selected. The papers are organized in topical sections on body simulation, learning movements, body control, motion planning, physically-based character control, crowds and formation, geometry, autonomous characters, navigation, motion synthesis, perception, real-time graphics, and posters.
Release date Australia
November 4th, 2010
Audience
  • Professional & Vocational
Contributors
  • Edited by Ronan Boulic
  • Edited by Taku Komura
  • Edited by Yiorgos Chrysanthou
Illustrations
210 Illustrations, black and white; XII, 436 p. 210 illus.
Pages
436
Dimensions
155x236x25
ISBN-13
9783642169571
Product ID
10067366

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