In the aftermath of House Helmawr's fall, a living god assumes power in Necromunda, while Lady Haera seeks to reach the Dust Wall and confront loyal Enforcers. The Ash Waste Nomad tribes amass for a massive assault on Ironhead Squat holds, gangs vie for House Aranthus's favor, hunt the last Helmawr heir, or strive to survive the emerging darkness beneath Hive Secundus.
This narrative expansion continues the Succession Campaign from ‘Necromunda: The Aranthian Succession – The Vaults of Temenos’ and introduces new rules for added variety and excitement in your Necromunda battles.