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Nemesis Lockdown

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Nemesis Lockdown

A Standalone Expansion to Nemesis
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"A more in-depth Nemesis experience"
5 stars"
Purchased on Mighty Ape

Nemesis Lockdown takes the blueprint of the Nemesis base game and expands on it further with a few new gameplay mechanics. This time you are on a secret base on Mars following the events of the first Nemesis game. The base is rapidly losing power and you have to manage the facilities power as intruder attacks and events are more punishing when you are in the dark. A great new feature is that noise is removed from corridors in sections that are powered. The game introduces new characters each with some cool new abilities.

If you don't die, you can isolate yourself in the isolation room or you can escape by sending yourself off the base using the cargo sending system, or jump in the rover and drive to the bunker. However, the Corporation's se­cret contingency plan will determine which of those escape methods are safe or not. You need to work with the other players to discover what the secret contingency plan may be. Again, all players have their own secret objectives so you may not always be able to trust them.

I'm a fan of the original Nemesis and I loved this new take on Nemesis. They've taken a really solid game and made it even better. Playing Nemesis Lockdown required learning a few more rules than the base Nemesis game. This is OK if you are already familiar with the original Nemesis game but may take a bit of effort if you are a new Nemesis player. Also, some rules aren't explained well in the rulebook so I would suggest referring to a video tutorial on YouTube or checking out Board Game Geek for rules clarifications. The games I've played so far have been about 2.5 – 3 hours, slightly longer than my base Nemesis playthroughs.

Both the base Nemesis game and Nemesis Lockdown are awesome games, and I love them both. If I want a shorter game and setup with fewer rules I'll play Nemesis. If I want a deeper experience then I'll play Nemesis Lockdown.

Description

Nemesis Lockdown is the first stand alone expansion to Nemesis. During the game, players will be taken to a totally new location – a secret base on Mars, represented by a multi level board. Lockdown will retain the highly cinematic, semi-co-op experience of the original game, while introducing a lot of new, fresh mechanics.

During the tense gameplay, you and your fellow players will gather items, explore different rooms and use your actions, craft, run, and fight other species. At the same time, every player will try to complete their secret objective, that will grant them victory… Sometimes at the expense of others.

Some of the new mechanics are:

  • Multi-level base with stairs and elevators
  • Advanced computer actions
  • CSS hatch system
  • Power and light on different levels
  • Contingency procedure
  • New characters and alien race
Release date Australia
April 29th, 2022
Manufacturer
Number of Players
1-5
Play Time
90-180 minutes
Recommended Age
12 years or over
Board Game Type
Board Game
Board Game Requirement
Expansion - Requires Base Game
Box Dimensions (mm)
300x300x170
UPC
5907222999837
Product ID
36251224

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