Non-Fiction Books:

python for beginners

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Paperback / softback
$41.99
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Description

Are you looking for a beginner's guide? Do you want to learn how to use python for beginners in a simple way? Do you want to enter into the new world of Python data science as a beginner in an efficient and effective way? This book will teach you the basics as well as the advanced concepts of computers and programming. The gaming industry is growing rapidly and Python offers a lot of libraries to create games. Many tech giants rely on Python to deliver world-class applications. In This book you will learn: ● Data Analysis ● Web Applications ● GUI Creation ● 2D Game Development ● Creating Software Distribution ● Creating a 2d game ● Basic data analysis ● Set up django ● Taking control of keyboard and mouse ● Excel ● Websites ● Working with numpy ● Mathematical concepts ● Shifting gears ● Gui for file and computer peripheral control ● Game design ● Building the game ● CSV ● Using panda framework ● Mouse automation ● Keyboard automation ● Error types This book is not just a startup guide. This book will prove beneficial for years to come. The book has the latest codes and techniques so you can equip your skills according to the current market challenges. After all, the purpose is to land a nicely paid job in a globally recognized firm. This book will help you reach that goal! Most people can learn how to code but not just anyone can code smartly. This book is going to help you to think out of the box and take on problems with a completely different perspective. The tricks mentioned will make you invaluable to any software development firm. Even if you don't have any skills this book help you step by step to achieve your goal.in a few days you will be able to learn it.
Release date Australia
October 4th, 2020
Audience
  • General (US: Trade)
Pages
220
Dimensions
152x229x12
ISBN-13
9781801098007
Product ID
34149732

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