I normally like to write in terms that explain my points gradually, but with Siren Blood Curse, the most honest thing I can do is explain the positives and negatives. It is a worthwhile game, and one I'm glad to own, and I can accept it's faults. Like Mirror's Edge, it's an experiment, an attempt to introduce something new into the game market, and it's up to each and every player to decide whether or not they think it's a success.
- First time a game has scared me since Silent Hill
- SightJack is an impressive and useful feature.
- Quite attractive game.
- Stupendously awesome plot.
- Episodic gameplay, Cinema mode.
- An Original Game! <Even if it's based off the original Siren game…>
- Audio appropriate and awesome.
- Voice Actors actually know what they're doing. No fake accents, no stupid lines, and no monotonal ‘Oh no it's going to eat me.’ People sound scared, excited, and so forth.
- Game allows you to review the story at regular intervals.
- Puzzles are challenging.
- Controls can be difficult to get.
- Sightjack slows the framerate dramatically.. On a system as powerful as a PS3. (Personally confirmed on a 40gb and an 80gb console.)
- Story can be difficult to get. Game insists on doing a recap at the start of each episode, and a ‘in the next episode’, each episode.
- Narrow. While there may be a few paths and tactics to get to objectives, there's always just one set ‘way’. to complete them.
- Puzzles ‘can’ be too challenging. One of them had me stumped for a long time.
- Huge )4.5gb) install for a game that you still need the disc to play, unless you download from PSN.
- Short. It took about twelve hours for the first playthrough, could probably be done is much less. Replayability is limited.
- No Trophy Support
I loved it. And for the price is was when it was released, $60, it's very competitive.