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Things I Learned from Mario's Butt

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Hardback
$72.99 was $90.99
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Description

Have you ever wondered why some video game characters wear trousers and others don’t? Or pondered the connection between a character’s toned, muscular derrière and their level of dexterity? What about the depth of a crack, the jiggle of a cheek? When it comes to video game character designs, one of the most overlooked aspects is the buttocks. Sure, we might appreciate a nice toned butt on a character or giggle at GIFs of farts from time to time, but how often do we stop to really think about the meaning of the butt? In Things I Learned from Mario’s Butt, video game critic Laura Kate Dale brings backsides to the foreground, analysing dozens of posteriors and asking the important questions: Has Mario let himself go? Do Link’s small buttocks hold him back? When he dies, is Pac-Man eaten by his own caboose? Wedged full of original artwork by Zack Flavin, and featuring interviews with game developers and guest butt reviews from gaming favourites such as Jim Sterling, Stuart Ashen, Brentalfloss and more, this book is a deep dive into why butts are downright integral to the games we play. So, crack it open and have a cheeky look inside at some of the most interesting bottoms the world of video games has to offer.

Author Biography:

Laura Kate Dale is a video game critic who has worked as News Editor for Kotaku UK, UK Editor for Destructoid, started the website Let's Play Video Games, and written for IGN, Polygon, Vice, the Guardian and Rock Paper Shotgun. Laura's first book was Uncomfortable Labels, a memoir about growing up at the intersection of being LGBT and living with autism. @LaurakBuzz
Release date Australia
February 4th, 2021
Pages
160
Audience
  • General (US: Trade)
Dimensions
208x261x19
ISBN-13
9781783528905
Product ID
33906481

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