Non-Fiction Books:

Understanding Counterplay in Video Games

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Paperback / softback
$100.99
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Description

This book offers insight into one of the most problematic and universal issues within multiplayer videogames: antisocial and oppositional play forms such as cheating, player harassment, the use of exploits, illicit game modifications, and system hacking, known collectively as counterplay. Using ethnographic research, Alan Meades not only to gives voice to counterplayers, but reframes counterplay as a complex practice with contradictory motivations that is anything but reducible to simply being hostile to play, players, or commercial videogames. The book offers a grounded and pragmatic exploration of counterplay, framing it as an unavoidable by-product of interaction of mass audiences with compelling and culturally important texts.

Author Biography:

Alan F.Meades is Senior Lecturer in the Department of Media, Art and Design at Canterbury Christ Church University, UK
Release date Australia
February 12th, 2018
Audience
  • Tertiary Education (US: College)
Illustrations
7 Tables, black and white; 12 Halftones, black and white; 19 Illustrations, black and white
Pages
204
ISBN-13
9781138548695
Product ID
27752318

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