Wartorn is a game of life and death. Huge rewards await those who survive it, but the stakes are high with only the most able teams selected for it's death or glory rounds. Skirmish - This mode has been designed for those players wanting fast action gameplay and also those not wanting to use the resources management functions in WarTorn. This basically involves the player selecting a number of units. Then taking them into battle. Both the Formation editor and the Attack planner are provided to further enhance the gameplay.
Players must prove their worth by passing both intelligence and physical teats, with the mental test deciding the players role within the games team. however, psychosis is seen as attribute rather than a handicap and players displaying truly violent skills will be promoted to Warlord and captian their squad in the oncoming games.
The actual games take the form of a free-for-all battle to the death. Anything goes as a wealth of weapons come into play as players attempt to guide their team to victory. By selecting team members foe special missions, players must think on their feet as they attempt to out-flank their rivals. Similarly, creative use of the landscape and the available hardware is also essential.
The Tournament play allows the player to compete and be ranked on a global scale. A FREE online service will be provided for the benefit of players. This service will provide both a connection point and a global leader board. The Tournament concept will be further enhanced, as we will be running global competitions. It is intended that these competitions will be covering a number of different categories and divisions.
Game Play Modes:
Full Strategy - This mode allows players the most configurable and in depth Real Time Strategy game experience. This includes features like the ability to mine resources, build and customize their own units, formations and attack plans.
Turn Based - This mode allows the player to take turns in input control, appealing to those that prefer a slower more deliberate style of strategy game. This can be applied to Skirmish or Full Strategy modes.
Hunter/Hunted - Players take turns at being the Hunted or Hunter. Can be applied to Skirmish or Full Strategy modes.
Fully 3D Game Environment.
Permanent landscape battle and traffic markings
Customisable units - That may be saved for future battles.
Innovative interface optimised for real-time play
Customisable Hot Keys and Controls.
Full in depth base management, right down to the workers operating the factories.
Qualifying and Practice options.
Unit Line of Sight.
Variable Unit Repair option.
32 unique battlefields.
Replay game option.