Computers & Internet Books:

XNA 4.0 Game Development by Example: Beginner's Guide

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Paperback / softback
$123.99
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Description

This book is a step-by-step tutorial that includes complete source code for all of the games covered. It adopts an engaging style to teach all the game development concepts. Each block of code is explained, and game development concepts are diagrammed and covered in detail. Each game begins with a concept description and concludes with suggestions for expanding on the finished game. If you are an aspiring game developer who wants to take a shot at creating games for the Microsoft Windows platform with the XNA Framework, then this book is for you. Using this book, you can get started with creating games without any game development experience. A basic knowledge of C# would be helpful to kick-start your game development, but it's not essential.

Author Biography:

Kurt Jaegers is a database administrator by day, and a long-time hobbyist game developer, having built games for everything from the Commodore 64 to the Xbox 360. He is the owner of xnaresources.com, one of the earliest XNA-focused tutorial websites.
Release date Australia
September 24th, 2010
Author
Audience
  • General (US: Trade)
Country of Publication
United Kingdom
Imprint
Packt Publishing Limited
Pages
428
Publisher
Packt Publishing Limited
Dimensions
190x235x22
ISBN-13
9781849690669
Product ID
8895694

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